MO4S01 - Post-Production 17 Mar 2024 - 31 Aug 2030 | Version 3

Associated Module Information

Module Code: MO4S01
Module Title: Post-Production
Faculty: Faculty of Business and Creative Industries
Faculty Group: Music and Drama
Faculty Sub Group: Music
Module Leader:
Module Team: Stuart Jones, Neil Martin, Stuart Jones, Andrew Gwilliam, Lucy Squire
First Intended Intake: JAN 2018 Final Year of Intake:
Date Closed:
Credit Value: 20 Credit Level: 7
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes: 100223 - music production
HECOS Code Weighting: 100

Document Version Information

Version 3
Valid From 17 Mar 2024
Valid To 31 Aug 2030

Module Aims

The aim of this module is to equip students with a relevant set of techniques, both technically and intellectually, to fully engage in the area of sound and music post-production. 

Content Summary

The focus of the module is split between theory and application, including developing professional techniques with advanced technology for sound post-production. Context for both commercial and academic activity will be studied (including theoretical frameworks) related to Foley, sound design, mixing, editing, spotting, voice-over, sound effects generation, and general sound presentation format systems. The module content has applications to disciplines including Television, Film, and Video Games.

Learning and Teaching Methods

Activity Type Hours
Tutorial 6
Project supervision 2
Practical classes and workshops 18
Independent Study 132
Lecture 10
Formative assessment - scheduled 16
Formative Assessment - Independent 16
Total Hours Selected 200

Learning Outcomes

# Learning Outcome
LO1 Synthesise and effectively apply advanced technological techniques to create high-quality, deadline-driven music productions for both artistic and commercial purposes.
LO2 Exhibit a thorough and multifaceted comprehension of the fundamentals of music production, encompassing its principles, techniques, and workflows, enabling the application of knowledge with a high degree of innovation and originality.

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Synchronous Online Practical Assessment Production (Online) 1 Sound Design Production. Foley editing and mixing, workflow, post production for a moving 20 N/A 75 No 40
Synchronous Online Oral Assessment Presentation (Synchronous Online) 1 Critical Reflection. Individual presentation and critical review. 10 N/A 25 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2
Production (Online) 1
Presentation (Synchronous Online) 1

Reading List

 

https://rl.talis.com/3/southwales/lists/602193C0-A9B4-C26A-1D03-1F4E03C00BC2.html?lang=en 

 

  1. Ament, V. T. (2021) The Foley Grail: The Art of Performing Sound for Film, Games, and Animation, Routledge 

  1. Beauchamp, R. (2013) Designing Sound for Animation, Focal Press 

  1. Chion, M. (2009) Film: A Sound Art, Columbia University Press 

  1. Sonnenschein, D. (2001) Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema, Michael Wiese Productions 

  1. Purcell, J, (2013) Dialogue Editing for Motion Pictures: A Guide to the Invisible Art, Routledge 

  1. Rose, J (2014) - Producing Great Sound for Film and Video: Expert Tips from Preproduction to Final Mix, Routledge 

  1. Viers, R. (2008) Sound Effects Bible: How to create and record Hollywood Style Sound Effects, Michael Wiese Productions, 3rd ed. 

  1. Yewdall, D, L, (2011- 4th edition) Practical art of motion picture sound