NG3S858 - Lighting Design and Technology 01 Aug 2023 - 31 Jul 2024 | Version 2
Associated Module Information
| Module Code: | NG3S858 | ||
|---|---|---|---|
| Module Title: | Lighting Design and Technology | ||
| Faculty: | Faculty of Computing, Engineering and Science | ||
| Faculty Group: | Information and Electronics | ||
| Faculty Sub Group: | Electronics | ||
| Module Leader: | Jack Elderfield | ||
| Module Team: | Rob Locke, Ian Williams | ||
| First Intended Intake: | JUL 2017 | Final Year of Intake: | |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 6 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100163 - electrical and electronic engineering | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 2 |
|---|---|
| Valid From | 01 Aug 2023 |
| Valid To | 31 Jul 2024 |
Module Aims
This module enables you to explore the concepts of creative software workflow, 3D modelling and projection mapping. You will study lighting control systems that have been used, are currently being used and could be used in the lighting industry.
Application of lighting control and visual technology can be variable and sophisticated. This module will enable you to design and create your own integrated solutions in a range of scenarios.
Content Summary
Through this module you will:
•Study the history of digital lighting,
•Understand the responsibilities of the media server programmer.
•Consider 2D and 3D display techniques and applications
•Explore projection mapping techniques including surface mapping.
•Acquire knowledge in intellectual property and image copyright laws.
•Understand creative workflow for visual production techniques.
•Create visual content using industry standard software.
•Apply visualisation techniques utilising industry standard software.
•Explore modular screen displays and their control systems
•Study complex control scenarios linking multidisciplinary areas
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 24 |
| Practical classes and workshops | 24 |
| Independent Study | 72 |
| Directed Study | 80 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Design and propose professional specification experiential technology systems, that are appropriate to a given artistic and creative brief. |
| LO2 | Create control and server systems that enable the designs to become realised to the extent of available resources and budget. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Report 1 | srth | 0 | 3000 | 50 | No | 40 |
| Asynchronous Assessment | Portfolio 1 | srt | 480 | N/A | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Report 1 | ✘ | ✘ | |
| Portfolio 1 | ✔ | ✔ | |