DG4D04 - Graphic Communication Masters Projects 01 Aug 2024 - 31 Aug 2026 | Version 1
Associated Module Information
| Module Code: | DG4D04 | ||
|---|---|---|---|
| Module Title: | Graphic Communication Masters Projects | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Design | ||
| Module Leader: | Ryan Preece | ||
| Module Team: | Ryan Preece, Sarah Down, Emma Marshman, Rachel Grainger, Stephen Leadbetter | ||
| First Intended Intake: | SEP 2018 | Final Year of Intake: | 2023 |
| Date Closed: | |||
| Credit Value: | 40 | Credit Level: | 7 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | |||
| HECOS Code Weighting: | |||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Aug 2024 |
| Valid To | 31 Aug 2026 |
Module Aims
The Module seeks to provide opportunity for collaborative work between cohorts, awards, and organisations in differing locations working on common projects.
The module will require students to:
• Engage critically with current practice, research and advanced scholarship in relation to the creation of a coherent body of creative work.
• Analyse, evaluate, organise and manage suitably challenging creative projects in co-operation with fellow peers within the framework of specific projects.
• Develop innovative original visual solutions negotiating unpredictable situations, complex problems within the context of production.
• Act in an appropriate role within a group or organisation undertaking complex, challenging projects, leading, participating or negotiating progress as appropriate.
Content Summary
Involves the clarification of the projects description around negotiated themes, culminating in two assignment briefs, one web based and one motion based, stating parameters and specification of the nature and scope of the problem to be addressed along with benchmarks, deliverables/outcomes and timescales. The briefs must be set within stated theoretical and practice based contexts. These are presented and assessed against agreed criteria to staff and peer group.
Next are the core conceptual, developmental and visualisation stages based on engagement with the problems as defined in the briefs. These must document initial ideas, development and selection process in presentable form to given deadlines.
The culmination of the project, are the finished artefacts presented in appropriate publically presented forms.
There is the need for a reflective report at the end of each of the two projects to allow students to critique their work and work processes to facilitate self-improvement and learning.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 6 |
| Project supervision | 34 |
| Supervised time in studio/workshop | 30 |
| Independent Study | 228 |
| Directed Study | 100 |
| Formative Assessment - Scheduled | 2 |
| Total Hours Selected | 400 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Analytical skills based on identifying those factors informing practice or research. Employing critical awareness to evaluate and synthesise information and ideas to create and effectively communicate successful solutions, informed by the forefront of their specialism. |
| LO2 | Employ diverse methodologies and conceptual models, to create inventive resolutions to involved, challenging problems. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Creative Designs / Art 1 | Self-initiated Project 1: The documentation of a design process, evidencing expected methodologies, techniques, and principles in practice, supporting the exploration and exhibition of intellectual solutions to design challenges with critical commentary. | 0 | N/A | 50 | No | 40 |
| Asynchronous Assessment | Creative Designs / Art 2 | Self-initiated Project 2: The documentation of a design process, evidencing expected methodologies, techniques, and principles in practice, supporting the exploration and exhibition of intellectual solutions to design challenges with critical commentary. | 0 | N/A | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Creative Designs / Art 1 | ✔ | ✔ | |
| Creative Designs / Art 2 | ✔ | ✔ | |