GA2D01 - Advanced 2D & 3D Game Art Production 01 Sep 2018 - 31 Aug 2026 | Version 1

Associated Module Information

Module Code: GA2D01
Module Title: Advanced 2D & 3D Game Art Production
Faculty: Faculty of Business and Creative Industries
Faculty Group: Games and Design
Faculty Sub Group: Games
Module Leader: Pierre Laffoux
Module Team: Simon Reed, Grace Jones, Emma Marshman, Gloria Stamova
First Intended Intake: SEP 2018 Final Year of Intake:
Date Closed:
Credit Value: 40 Credit Level: 5
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes: 101019 - computer games graphics
HECOS Code Weighting: 100

Document Version Information

Version 1
Valid From 01 Sep 2018
Valid To 31 Aug 2026

Module Aims

Develop greater knowledge of current game tool and technologies and xplore advanced workflows and techniques for AAA games production and creation.

Encourage the development of visual design and aesthetic principles to a more advanced level and to given briefs.

To work creatively under the restriction of pre-determined limitations and workflows for the creation of art production across a range of themes including, environments, vehicles, characters and props for differing platforms

To encourage students to continually evaluate their own work, synthesising ideas and creating alternative solutions to problems.

Content Summary

Within this module students will be expected to investigate and explore game art to a deeper and more creative level.

We will develop effective higher end workflows and pipelines for the creation of game ready artwork and allow a methodology for creating game assets for target platforms.

Students are encouraged to investigate a wider knowledge of the tools and techniques used within the game art pipeline, whilst developing a more in-depth understanding of their relationship to gaming markets and audiences.

Professional planning will also be introduced into the production pipeline.

Students will embark on a process of self-directed study so that they fully appreciate the options and techniques available to them, making use of online and printed resources and developing work for either 2D or 3D outcomes.

A key aspect of this module will be the development of creative thinking techniques and communication skills, students will be required to respond to briefs effectively.

Learning and Teaching Methods

Activity Type Hours
Lecture 8
Tutorial 1
Practical classes and workshops 22
Supervised time in studio/workshop 65
Independent Study 160
Directed Study 144
Total Hours Selected 400

Learning Outcomes

# Learning Outcome
LO1 Identify, explore and demonstrate knowledge of advanced process with appropriate methodology for AAA or mobile game platforms.
LO2 Demonstrate the assured use of technical and practical skills within a limited brief and relating it to employment, enterprise, research and/or a wider social benefiits.
LO3 Review their own work and that of others, applying appropriate theories, contexts and practices to support and justify their own work.

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Synchronous Online Practical Assessment Practical Coursework (Online) 1 Evidence a series of practical problem solving artefacts that demonstrate advanced workflow for 2D and/or 3D game production and with critical analysis. 0 N/A 100 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2 LO3
Practical Coursework (Online) 1

Reading List

Poly-Modelling with 3ds Max: Thinking Outside of the Box
by Todd Daniele
ISBN-10: 0240810929
ISBN-13: 978-0240810928

Richard Yot
Light for Visual
Artists: Understanding & Using Light in Art & Design
Laurence King; Reprint edition
(25 April 2011) ISBN-10: 185669660X

3D Total
Digital Painting Techniques Volumes 1-4
3D Total Publishing (2009-12)

https://gumroad.com/ryanhawkins

Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings (Game Design)
by Tom Shannon

ISBN-10: 0134680707
ISBN-13: 978-0134680705

https://www.gamasutra.com/