FX1S01 - Contextual Studies: Visual Effects & Motion Graphics 10 Aug 2020 - 31 Aug 2026 | Version 3
Associated Module Information
| Module Code: | FX1S01 | ||
|---|---|---|---|
| Module Title: | Contextual Studies: Visual Effects & Motion Graphics | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Games | ||
| Module Leader: | Geraint Thomas | ||
| Module Team: | Peter Hodges, Emma Davies, Christopher Thomas, Emma Marshman | ||
| First Intended Intake: | SEP 2018 | Final Year of Intake: | 2023 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 4 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100632 - visual communication | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 3 |
|---|---|
| Valid From | 10 Aug 2020 |
| Valid To | 31 Aug 2026 |
Module Aims
This module will primarily introduce the history of, and provide context for both Visual Effects and Motion Design.
Developing a contextual awareness through introduction, exploration and understanding of key historical works, debates and significant developments that underpin contemporary works in Visual Effects and Motion Graphics, including an understanding of academic study and research techniques.
Content Summary
Visual Effects contextual will look at the evolution of moving image, cinematography and filmic language, editing, colour light and meaning in film, story and style, sound and image, character and representation;
Motion Design contextual will look at Graphic Design History, Images and Iconography, Typography, Layout, sound and design, film and television title sequences, moving typography, advertising, brand and identity.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 32 |
| Tutorial | 1 |
| Independent Study | 80 |
| Directed Study | 87 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Understand the significant aesthetic, technological and historical factors in the development of VisualEffects within film, television and mobile applications. |
| LO2 | Identify appropriate research methods to illustrate knowledge and comprehension of the subject. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Report 1 | Filmic Language – Visual effects / Motion Design sequence analysis report | 0 | 2000 | 50 | No | 40 |
| Asynchronous Assessment | Portfolio 1 | Research & Development – Visual document showing the idea research and project development | 0 | N/A | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Report 1 | ✔ | ✔ | |
| Portfolio 1 | ✔ | ✔ | |