FX1S06 - Visual Effects 15 Jul 2019 - 31 Aug 2026 | Version 2

Associated Module Information

Module Code: FX1S06
Module Title: Visual Effects
Faculty: Faculty of Business and Creative Industries
Faculty Group: Games and Design
Faculty Sub Group: Games
Module Leader: Jack Phillips
Module Team: Tom Tatchell
First Intended Intake: SEP 2018 Final Year of Intake: 2023
Date Closed:
Credit Value: 20 Credit Level: 4
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes: 100632 - visual communication
HECOS Code Weighting: 100

Document Version Information

Version 2
Valid From 15 Jul 2019
Valid To 31 Aug 2026

Module Aims

Provide students with an understanding of compositing live action video with graphical and 3D environments

Understand the processes and technology of standard and high definition formats, digital film theory and audio formats

Designed to keep pace with changes in technology and industry practice

Content Summary

Visual Effects and Post Production is one of the youngest and most exiting areas of the film and television Industry. Constantly evolving and becoming ever more essential, this module is designed to develop the knowledge and skills that provide a solid, all round understanding of the Digital Post Production process for television programs, commercials and feature films.

Learning and Teaching Methods

Activity Type Hours
Lecture 10
Project supervision 10
Practical classes and workshops 10
Supervised time in studio/workshop 18
Independent Study 80
Directed Study 72
Total Hours Selected 200

Learning Outcomes

# Learning Outcome
LO1 Select a range of appropriate hardware and software to composite live action sequences with 2D or 3D environments.
LO2 Make projects using knowledge of Visual Effects and Motion Graphics to demonstrate appropriate awareness of industry practices.

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Practical Assessment (CW) Production (Audio visual) (CW) 1 Compositing 1st Year Final Project - A Visual Effects &/or Motion Design project that features green screen filming and a composite of 2 or more elements to create a digitally fabricated scenario 0 N/A 100 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2
Production (Audio visual) (CW) 1

Reading List

Rickitt, R., (2000) Special Effects: the history & technique, Billboard Books.

The Filmmaker's Guide to Visual Effects: The Art and Techniques of VFX for Directors, Producers, Editors and Cinematographers, Eran Dinur, 2017, ISBN: 978-1138956223

The Making of Tron: How Tron Changed Visual Effects and Disney Forever, William Kallay, 2011, ISBN: 978-0615494500

VFX and CG Survival Guide for Producers and Filmmakers: Volume 1, Mr Farhan Qureshi, 2013, ISBN: 978-1484021545

Digital Compositing for Film and Video, Steve Wright, 2010, ISBN: 978-0240813097

Digital Compositing for Film and Video: Production Workflows and Techniques, Steve Wright, 2017, ISBN: 978-1138240377

Masters of FX, Ian Failes, 2015, ISBN: 978-1781572672

The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures, Susan Zwerman, 2010, ISBN: 978-0240812427

Pinteau, P., (2003) Special Effects: An oral history Interviews with 38 Masters Spanning 100 years. Henry N. Abrams Publishing.

Russell G., (2002) The Art of the \\\"Fellowship of the Ring\\\" (\\\"Lord of the Rings\\\"). HarperCollins Publishers Ltd

[digital] Visual Effects and Compositing, Jon Gress, 2014, 978-0321984388

The Digitization of Cinematic Visual Effects: Hollywood's Coming of Age, Rama Venkatasawmy, 2012, ISBN: 978-0739176214

Perisic, Z., (2000) Visual Effects Cinematography. Focal Press.

Cotta Vaz, M. and Barron C., The Invisible Art on Matte Painting (comes with CD of examples),

Advanced Visual Effects Compositing: Techniques for Working with Problematic Footage, Lee Lanier, 2017, 978-1138668348