FX3S02 - Minor Project: Visual Effects and Motion Graphics 14 Mar 2018 - 31 Aug 2026 | Version 1
Associated Module Information
| Module Code: | FX3S02 | ||
|---|---|---|---|
| Module Title: | Minor Project: Visual Effects and Motion Graphics | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Games | ||
| Module Leader: | Geraint Thomas | ||
| Module Team: | Emma Davies, Christopher Thomas, Emma Marshman | ||
| First Intended Intake: | SEP 2018 | Final Year of Intake: | 2023 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 6 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100632 - visual communication | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 14 Mar 2018 |
| Valid To | 31 Aug 2026 |
Module Aims
Allow students to exhibit a mature approach and a personal stance as a Motion designer, demonstrating a defensible level of understanding of the relationship between design for various media and the legal and design context within which it occurs.
Enable students to undertake detailed studies of, its technologies and production processes, and be responsible for their own time management.
Closely link aesthetic and technical aspects of design with practical and affordable methods of production and sensitive use of processes and materials including user focussed design and accessibility.
Content Summary
Research methodologies - Identifying the wider perspective of a problem and initiating relevant research to achieve desired results. Formulation of Design Brief parameters and establishment of criteria including end user and accessibility issues.
Outline plan - Initial idea generation and development of creative visuals. Production scheduling and time management. Legal and financial considerations.
Initial presentation to peer group and supervisor(s). Completion and presentation of projects.
This module contains a six-week immersive learning element.
Group working skills are an essential part of the production process.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 10 |
| Project supervision | 12 |
| Practical classes and workshops | 12 |
| Supervised time in studio/workshop | 14 |
| Independent Study | 80 |
| Directed Study | 72 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Identify research and analytical approaches relevant to the design task, employing appropriate design processes and technologies. |
| LO2 | Conceptualise and present design proposals and solutions to a professional level, evaluating and defending them through presentation and critical commentary. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Synchronous Onsite Practical Assessment | Production (Onsite) 2 | Minor Project Production: Presentation of production work and final project outcome. | 0 | N/A | 85 | No | 40 |
| Synchronous Onsite Practical Assessment | Production (Onsite) 1 | Minor Project Pitch: Synopsis, research, development and concept. | 0 | N/A | 15 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Production (Onsite) 2 | ✔ | ✔ | |
| Production (Onsite) 1 | ✔ | ✔ | |