AA2D05 - Animation Pipeline 01 Sep 2018 - 01 Sep 2028 | Version 1
Associated Module Information
| Module Code: | AA2D05 | ||
|---|---|---|---|
| Module Title: | Animation Pipeline | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Culture and Animation | ||
| Faculty Sub Group: | Animation | ||
| Module Leader: | Jonathan Edwards | ||
| Module Team: | Gustavo Arteaga, Leonie Sharrock, Henry Nicholson, Stan Evens, Corrado Morgana, Brian Fagence, Graham Griffiths, Jonathan Edwards, Matthew Gravelle-Eagles, Nick Hood, Sarah Llewellyn, Emma Marshman, Thomas Walters | ||
| First Intended Intake: | SEP 2018 | Final Year of Intake: | 2027 |
| Date Closed: | |||
| Credit Value: | 40 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100057 - animation | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2018 |
| Valid To | 01 Sep 2028 |
Module Aims
1.To consolidate prior learning and apply
this knowledge to more complex use
of software and design, allowing them
to develop advanced skills within
their chosen specialist field;
To increase students’ ability to develop suitable visual content within their chosen field.
Content Summary
The module will further develop the students’ practical skills in all aspects of the Animation pipeline from Concept , Character design , Storyboarding, Animation, Editing, and software necessary for Animation pre production and production. The students will develop their enhanced creative & technical skills through producing either short concept based design projects or pre production and production for a short 1 minute film , for either a live client or their own short narrative piece. This module is designed to produce work utilising advanced techniques in animation production and implementing advanced software skills utilsing core skills gained from previous modules ...
Both 2D and stop motion students will also work collaboratively across concept strands and other animation projects across both 2D and Stop Motion, producing animation, concept, storyboarding, animated assets props, set design and character design for production. Students can work both individually or in small groups of 2 – 3.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 12 |
| Seminar | 12 |
| Tutorial | 12 |
| Project supervision | 12 |
| Demonstration | 24 |
| Practical classes and workshops | 6 |
| Supervised time in studio/workshop | 6 |
| Work based learning | 160 |
| Independent Study | 120 |
| Directed Study | 12 |
| Formative Assessment - Scheduled | 2 |
| Formative Assessment - Independent | 10 |
| Active/Simulation Based | 6 |
| Groupwork | 6 |
| Total Hours Selected | 400 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Fulfil an individually negotiated programme of work that exhibits an investigation of advanced animation principles, professional practices, and production processes. |
| LO2 | Demonstrate their professional engagement with all aspects of the projects production, as appropriate to their individual role. |
| LO3 | Reflect upon the way their work experiences or role has contributed to their professional practice, using this to develop future personal/professional development. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Project Output | Project Output 2 | Creating and producing completed productions in either animation or concept design. Concept students will collaborate with 2D and Stop motion production students on completed artwork backgrounds and the making of sets and props for completed productions . Incorporating post production techniques such as green screening and keylighitng, effects and editing in post | 0 | N/A | 70 | No | 40 |
| Project Output | Project Output 1 | Creating a pre production bible or short concept project based work either in 2D or stop motion. Work This will also include a Collaborative element, whereby Concept students in both 2D and Stop motion will collaborate with Animation students in producing character designs and/ or storyboards or design for props and sets . | 0 | N/A | 30 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Project Output 2 | ✔ | ✔ | ✔ |
| Project Output 1 | ✔ | ✔ | ✔ |