TV2S04 - Critical Analysis for Production Design 26 Feb 2019 - 31 Aug 2026 | Version 1
Associated Module Information
| Module Code: | TV2S04 | ||
|---|---|---|---|
| Module Title: | Critical Analysis for Production Design | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Design | ||
| Module Leader: | Rachel Grainger | ||
| Module Team: | Aimee Ward, Emma Marshman, Anna Solic | ||
| First Intended Intake: | SEP 2019 | Final Year of Intake: | 2024 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | |||
| HECOS Code Weighting: | |||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 26 Feb 2019 |
| Valid To | 31 Aug 2026 |
Module Aims
Following on from the level four module “Histories and Contexts in TV and Film Set Design”, this module aims to engage students in a critical analysis of their own work and of produced work. This module will begin by applying questions of analysis to ‘real world’ examples and to the students own practical design work. The aim is to facilitate an objective reflection that the student can apply to their own practices by connecting the analysis of produced ‘real-world’ examples to scrutiny of their own works in progress. The focus will therefore be placed upon applying critical languages and researching critical methods of analysis usually used in the criticism of published texts and produced TV and Film examples to a student’s own portfolio. The aim is to enable the student to look objectively at the work they produce and reflect on their processes in line with professional examples.
Content Summary
The module will take place in weekly seminar / tutorials, supported by readings and screenings. The module will analyse a range of films and television programmes drawing on and developing the methodologies already established and focussing specifically on elements of the production design and mise-en-scene. Although the emphasis is not historical, examples will be chosen with a regard to the development of conventions and practices across time and cover both TV and Film from a range of genres.
It will conclude with a focus on how such critical skills can be applied to personal work that could be in the form of an established portfolio, past work or works in progress. At each stage, students will be introduced to, and encouraged to use, established critical terms and models of analysis and apply them to established “published texts” or productions as well as their own on-going design work.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Seminar | 36 |
| Tutorial | 12 |
| Independent Study | 152 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Demonstrate critical thinking, research and study skills appropriate to the analysis and criticism of television and film production design |
| LO2 | Compare a selected range of key concepts and ideas associated with film and television production design. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Synchronous Onsite Oral Assessment | Presentation (Synchronous Onsite) 1 | Reflective portfolio presentation | 15 | N/A | 50 | No | 40 |
| Asynchronous Assessment | Essay 1 | A critical essay on tv or film production design | 0 | 2500 | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Presentation (Synchronous Onsite) 1 | ✔ | ✔ | |
| Essay 1 | ✔ | ✔ | |