CB2S06 - Narrative Forms in Animation, Comics and Computer Games 19 Mar 2019 - 31 Aug 2027 | Version 1
Associated Module Information
| Module Code: | CB2S06 | ||
|---|---|---|---|
| Module Title: | Narrative Forms in Animation, Comics and Computer Games | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Culture and Animation | ||
| Faculty Sub Group: | Animation | ||
| Module Leader: | Brian Fagence, Jonathan Edwards | ||
| Module Team: | Nick Hood, Philip Duncan, Jonathan Edwards, Leonie Sharrock, Matthew Gravelle-Eagles, Sarah Llewellyn, Emma Marshman, Thomas Walters | ||
| First Intended Intake: | SEP 2019 | Final Year of Intake: | 2026 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | |||
| HECOS Code Weighting: | |||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 19 Mar 2019 |
| Valid To | 31 Aug 2027 |
Module Aims
To introduce and explore narrative forms and structures, with emphasis on the animated short film, Animation, Film, TV and Computer Games in relation to story development.
Content Summary
The module will be delivered through lecture, workshop and tutorial, exploring and examining approaches to story, narrative, and genre primarily, but not restricted to the animated animated short film, Animation, Film, TV and Computer Games. Discussing approaches to character creation and development, adaptation, medium specificity and transmedia storytelling.
The students will be required to develop scripts in their chosen field, submitted within a Production Folder as well as a critical analysis of their script and its development.
Key aspects of the module include:
Storytelling, with emphasis on the animated short film, Animation, Film, TV and Computer Games.
Narrative theories, visual forms and structures.
Case studies of key works.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 15 |
| Seminar | 15 |
| Tutorial | 2 |
| Project supervision | 15 |
| Independent Study | 100 |
| Directed Study | 53 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Collate, critically evaluate and understand a variety of research material within and beyond academic literature to inform for practical written work and essays involving sustained enquiry |
| LO2 | Communicate information and ideas clearly and succinctly to demonstrate knowledge and understanding of the breadth of written, spoken, graphic and cinematic techniques within a wide range of media. |
| LO3 | Develop and demonstrate knowledge of the theories principles and techniques appropriate to narrative structures within animation, film, tv, games and related media. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Practical Coursework 1 (Asynch) | Portfolio and Analysis Essay | 0 | 2500 | 50 | No | 40 |
| Asynchronous Assessment | Essay 1 | Essay | 0 | 2500 | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Practical Coursework 1 (Asynch) | ✔ | ✔ | ✔ |
| Essay 1 | ✔ | ✔ | ✔ |