DG4T04 - Innovation Lead Project 30 Jun 2021 - 31 Aug 2026 | Version 2
Associated Module Information
| Module Code: | DG4T04 | ||
|---|---|---|---|
| Module Title: | Innovation Lead Project | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Design | ||
| Module Leader: | Philip Harfield | ||
| Module Team: | Steven Wright | ||
| First Intended Intake: | SEP 2020 | Final Year of Intake: | 2025 |
| Date Closed: | |||
| Credit Value: | 60 | Credit Level: | 7 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100811 - creative management | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 2 |
|---|---|
| Valid From | 30 Jun 2021 |
| Valid To | 31 Aug 2026 |
Module Aims
The ‘Innovation Lead Project’ is the final major self-directed project which empowers students to fully express their creative innovation skills and intrapreneurial mindset, through the detailed execution and analysis of a live innovation project.
The module aims to professionalise career skills through:
- Enabling the delivery of a live industry or public sector innovation initiative, comprising the interpretation of contextual information to stakeholder audience demonstrating product, service, brand and organisational impact. Also iterative validation through prototyping and feedback mechanisms
- Reflect on leadership role in providing a systemic and sustainable governance approach to delivery of a holistic innovation project
- Enabling professional autonomy through negotiating the communication and leadership of complex real-world problems
- Facilitating the mentoring others in innovation initiatives. To support knowledge sharing directorial skills and team leadership
Content Summary
This module represents a sustained and complete enquiry demonstrating all prior learning. As such, students will undertake:
- Advanced research to gather original research and data from primary sources
- Employ innovation management methodologies in the execution of the project
- Employ creative ideation and concept development techniques in the identification and development of opportunities
- Iteratively validate concepts through seeking feedback on prototypes and creative approaches to communication
Formative reflection through a project blog, podcast or other transparent place for demonstrating metacognitive skills will run through the module. This critical reflection on their experience of working in professional context, will include a series of formative tutorials to include evidence and self-appraisal from all elements of the project.
Placements:
Opportunities for placements as innovation actors within partner organisations (employer organisations for part-time students) will be actively pursued as part of the final innovation lead project module. While placements are not compulsory or guaranteed they represent invaluable industry experience of real-world delivery of a project of strategic importance to the host business
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Seminar | 6 |
| Tutorial | 2 |
| Project supervision | 32 |
| Independent Study | 400 |
| Directed Study | 154 |
| Formative Assessment - Scheduled | 6 |
| Total Hours Selected | 600 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Effectively communicate intent and defend decision making within complex challenges. To communicate to a range of audiences, utilising diverse media. |
| LO2 | Demonstrate professional character attributes required to thrive in diverse organisations and cultures. |
| LO3 | Demonstrate professional innovation craft skill in the management of a holistic innovation project |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Portfolio 1 | A detailed portfolio of material relating to the development and execution of an innovation project. Including physical outcomes (artefacts) and evidence of the facilitation of project activities such as workshops and/or presentations | 0 | N/A | 40 | No | 40 |
| Asynchronous Assessment | Observational Journal 1 | A detailed record of the innovation journey from proposition to outcome. Utilising external facing media. | 0 | 10800 | 60 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Portfolio 1 | ✔ | ✔ | ✔ |
| Observational Journal 1 | ✔ | ✔ | ✔ |