DT1S29 - Interior Design in Context 1 01 Sep 2020 - 31 Aug 2026 | Version 1
Associated Module Information
| Module Code: | DT1S29 | ||
|---|---|---|---|
| Module Title: | Interior Design in Context 1 | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Design | ||
| Module Leader: | Aimee Ward | ||
| Module Team: | Heddus Davies, Emma Marshman | ||
| First Intended Intake: | SEP 2020 | Final Year of Intake: | 2025 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 4 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | |||
| HECOS Code Weighting: | |||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2020 |
| Valid To | 31 Aug 2026 |
Module Aims
Recognise the link between design history, theory, and practice in specific times and places through the study of precedent projects and related literature.
Establish the visual and academic research skills necessary to understand the context in which Interior Design practice operates.
Enable students to follow academic convention to construct an argument and support it with visual and written evidence.
Encourage communication, collaboration, and project management through teamwork.
Content Summary
This module lays the foundation for understanding how to analyse, research, and discuss designed objects and ideas surrounding their design, production, or consumption, with particular reference to Interior Design and Architecture. This equips students with the necessary skills and vocabulary that will assist them across the remainder of the course and beyond.
Through the study of precedent projects, students begin to understand how design is influenced by the context(s) of a specific time and place, as well as to appreciate that their own design work relates to the context(s) in which they operate.
Students will have the opportunity to work alongside their peers to develop collaboration skills.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 8 |
| Seminar | 4 |
| Tutorial | 1 |
| Practical classes and workshops | 27 |
| Independent Study | 100 |
| Directed Study | 50 |
| Formative Assessment - Scheduled | 2 |
| Groupwork | 8 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Employ appropriate research methods to engage with the discourses related to design covered by the module. |
| LO2 | Discuss the significant factors that have helped to construct design practice and visual culture using specific examples. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Poster 1 | A two or three-dimensional visual presentation of information on a specific topic (e.g. relating to a design issue or piece of design), aimed at a particular audience without the need for the author's presence. | 0 | N/A | 50 | No | 40 |
| Asynchronous Assessment | Essay 1 | A written composition with a specified word length which, on the basis of existing literature, proceeds to sustain a coherent argument about a design issue, designer, or piece of design. | 0 | 2000 | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Poster 1 | ✔ | ✔ | |
| Essay 1 | ✔ | ✔ | |