DT2S31 - Interior Architectural Communication 2 01 Sep 2020 - 31 Aug 2026 | Version 1

Associated Module Information

Module Code: DT2S31
Module Title: Interior Architectural Communication 2
Faculty: Faculty of Business and Creative Industries
Faculty Group: Games and Design
Faculty Sub Group: Design
Module Leader: Heddus Davies
Module Team: Aimee Ward, Emma Marshman
First Intended Intake: SEP 2020 Final Year of Intake: 2025
Date Closed:
Credit Value: 20 Credit Level: 5
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes:
HECOS Code Weighting:

Document Version Information

Version 1
Valid From 01 Sep 2020
Valid To 31 Aug 2026

Module Aims

Increase familiarity with a range of analogue and digital techniques to visually communicate Interior Design concepts and proposals.

Introduce industry-relevant 3D modelling software (e.g. Revit or 3ds Max, etc) to visualize design schemes.

Broaden understanding of how to graphically communicate the project proposal, identity, and branding.

Content Summary

This module focusses on the physical and digital presentation of Interior Design concepts and schemes, building on the fundamental visual communication skills established on Architectural Communication 1 at Level 4.

This module runs alongside Interior Design Projects 2, so that the concepts and schemes being visually presented are the students’ own in relation to their project work. This serves to reinforce learning across modules and results in a more comprehensive design outcome to enhance students’ portfolios.

On this module, students will learn about analogue and digital presentation techniques and will develop skills to present information in 2D and 3D physical and digital formats. Students will explore visual branding strategies and will learn to create visuals that capture the essence of a project’s visual identity. Students will also learn to do a feasibility study to prepare students for future self-choice projects at Level 6.

Learning and Teaching Methods

Activity Type Hours
Lecture 2
Seminar 2
Tutorial 1
Demonstration 4
Practical classes and workshops 18
Supervised time in studio/workshop 15
Independent Study 100
Directed Study 50
Formative Assessment - Scheduled 2
Groupwork 6
Total Hours Selected 200

Learning Outcomes

# Learning Outcome
LO1 Demonstrate visual judgement in the production of digital and analogue media
LO2 Represent a range of design ideas through diagrams, drawings, illustrations, 3D digital models, concept visuals or graphic outcomes

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Asynchronous Assessment Creative Designs / Art 2 Submission of creative work including feasibility and concept visuals. 0 N/A 60 No 40
Asynchronous Assessment Creative Designs / Art 1 Practical work that focusses around visual narrative and project identity. 0 N/A 40 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2
Creative Designs / Art 2
Creative Designs / Art 1

Reading List

Cardoso, J. (2017) 3D Photorealistic Rendering: Interiors and exteriors with V-Ray & 3DS Max, Volum 1. Boca Raton, FL: CRC Press.

Ching, F. D. K. (2015) Architectural Graphics, 6th ed. Hoboken, NJ: John Wiley & Sons.

Faulkner, A. and Chavez, C. (2018) Adobe Photoshop CC: 2018 release. San Jose: Adobe Press.

Garcia, M. (2010) The Diagrams of Architecture. Chichester: Wiley.

Hudson, J. (2010) Interior Architecture: From brief to build. London: Laurence King.

Kirby, L., Krygiel, E. and Kim, M. (2017) Mastering Autodesk Revit 2018. Indianapolis: Sybex.

Knackstedt, M. V. (2008) Marketing and Client Relations for Interior Designers. Hoboken, NJ: Wiley.

Seidler, D. R. (2016) Revit Architecture 2016 for Designers. New York: Fairchild.