MU3D13 - Major Project 01 Sep 2020 - 01 Aug 2026 | Version 1
Associated Module Information
| Module Code: | MU3D13 | ||
|---|---|---|---|
| Module Title: | Major Project | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Music and Drama | ||
| Faculty Sub Group: | Music | ||
| Module Leader: | Simon Kingman | ||
| Module Team: | Lucy Squire, Anthony Thomas, Liam Newton, Rob Locke | ||
| First Intended Intake: | SEP 2020 | Final Year of Intake: | 2025 |
| Date Closed: | |||
| Credit Value: | 40 | Credit Level: | 6 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100643 - music and arts management | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2020 |
| Valid To | 01 Aug 2026 |
Module Aims
The aim of the module is to identify, plan, develop and launch a real business initiative. This can be done in groups or individually. The module will provide students with general information, support and experience to support their future careers either in the employment of as self-employed entrepreneurs.
Content Summary
The project is a significant piece of group or individual work and will typically consist of the identification and launch of a new business initiative.
Students will be expected to work as either part of a small multi-disciplined team or as an individual to simulate a real-world environment.
Students will show an understanding of the key steps in the research process. Awareness of how research is designed and conducted. How to critically appraise the evidence using appraisal tools and methodologies. Students will gain exposure to different ways of conducting research and research paradigms, with a focus on two main paradigms Quantitive and Qualitative. Exposure to common methods used in research and how they are related to professional practice. For example, evidence of industry intervention effectiveness and evaluating impacts of professional practice on service users. Students will show consideration to ethical and cultural implications in research design.
The project will include critical decision- making, financial planning and market research. Students will determine the management structure of the business and regular review meetings will be held at which the allocation and progress of work will be monitored; these will appropriately
All work is expected to be completed to a high professional standard and full documentation produced.
This module contains a six-week immersive learning element.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 24 |
| Tutorial | 24 |
| Independent Study | 256 |
| Directed Study | 72 |
| Groupwork | 24 |
| Total Hours Selected | 400 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Demonstrate a coherent and detailed knowledge of project management and be able to produce formal project plans for complex projects, defining suitable progress-monitoring mechanisms with identified milestone activities and to critically analyse and interpret project outcomes. |
| LO2 | Reflect critically on the nature of their professional practice and identify the gaps between their work-related capabilities and entertainment industry expectations. |
| LO3 | To describe, analyse and evaluate the environmental, social, cultural, economic, legal and organisational aspects within business organisations. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Report 1 | Business Plan and Personal critical assessment of project, including submission of supporting artefacts. | 0 | 5000 | 75 | No | 40 |
| Asynchronous Assessment | Presentation (Asynchronous) 1 | Group or Individual presentation with setting out the business plan, enhanced by use of digital technology. | 20 | N/A | 25 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Report 1 | ✔ | ✔ | ✔ |
| Presentation (Asynchronous) 1 | ✔ | ✔ | ✔ |