FT2D01I - Short Creative Industries Work Placement 10 Aug 2017 - 31 Aug 2027 | Version 1
Associated Module Information
| Module Code: | FT2D01I | ||
|---|---|---|---|
| Module Title: | Short Creative Industries Work Placement | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Design | ||
| Module Leader: | Sarah Carter | ||
| Module Team: | Emma Marshman | ||
| First Intended Intake: | SEP 2020 | Final Year of Intake: | |
| Date Closed: | |||
| Credit Value: | 40 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | |||
| HECOS Code Weighting: | |||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 10 Aug 2017 |
| Valid To | 31 Aug 2027 |
Module Aims
To enable the student to gain skills, knowledge and experience relevant to the selected industry, by undertaking a period of supervised work experience, or a combination of placement and ‘live’ project.
To enable the student to critically reflect on the learning achieved during the placement/’live’ project
Content Summary
This module provides an opportunity to undertake a work placement relevant to the subject area. In recognition of the difficulty in securing work placements in creative subjects, it is possible to fulfil the learning outcomes by undertaking a ‘live’ project OR a work placement ( up to 50 hours) and a ‘live’ project. The work placement may take the form of an unpaid secondment, current part time or full time employment, or previous employment. In all cases, the placement must be relevant to the subject area studied and it can be undertaken in a block or more flexibly as necessary. Where the student is undertaking a combined work placement and ‘live’ project, the student, tutor and an industry professional, will negotiate a brief to be undertaken within the usual place of study. Students will demonstrate competence in the key skills acquired and learning outcomes achieved during the work placement/ ‘live’ project in a Personal Reflective Diary (PRD) and reflective report.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 40 |
| Tutorial | 40 |
| Project supervision | 120 |
| Work based learning | 100 |
| Independent Study | 100 |
| Total Hours Selected | 400 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Have an understanding of his or her technical capabilities through engagement in projects which utilise relevant technologies |
| LO2 | Carry out various forms of research for essays, projects, creative productions or dissertations involving sustained independent enquiry |
| LO3 | Have an understanding of his or her creative processes and practice through engagement in one or more production practices; |
| LO4 | Adapt to wide ranging scenarios, with emphasis upon flexibility, personal; responsibility and decision making |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Written Assignment (CW) | Self Reflective Assessment (CW) 1 | A reflective report on the learning achieved during the work experience and/or ‘live’ project | 0 | 1500 | 15 | No | 40 |
| Practical Assessment (CW) | Work Placement | A portfolio of subject specific material generated during a live project/ work placement. | 0 | N/A | 85 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | |||
|---|---|---|---|---|
| LO1 | LO2 | LO3 | LO4 | |
| Self Reflective Assessment (CW) 1 | ✔ | ✔ | ✔ | ✔ |
| Work Placement | ✔ | ✔ | ✔ | ✔ |