RA3D22 - Graduate Project 01 Sep 2023 - 31 Aug 2027 | Version 2

Associated Module Information

Module Code: RA3D22
Module Title: Graduate Project
Faculty: Faculty of Business and Creative Industries
Faculty Group: Music and Drama
Faculty Sub Group: Drama
Module Leader: Ian Staples
Module Team: Matthew Gough, Matthew Davies, Steve Fisher
First Intended Intake: SEP 2021 Final Year of Intake: 2026
Date Closed:
Credit Value: 40 Credit Level: 6
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes:
HECOS Code Weighting:

Document Version Information

Version 2
Valid From 01 Sep 2023
Valid To 31 Aug 2027

Module Aims

  • Examine the student’s creative and technical contribution to their chosen project;
  • Enable successful completion of an individual graduate project.
  • Emphasise high levels of personal organisation, responsibility and punctuality in completing briefs to an exact standard.
  • Extend further the students’ creative and technical contribution to production practices within the context of contemporary performance.
  • Engage in research, preparation, and self-reflection as a professional practitioner;
  • Encourage creative, intellectual and technical innovation in producing outputs.

Content Summary

This module begins with six weeks of workshops designed to engage students in an immersive learning experience. This module is designed to support the realisation of individual performance work within the framework of critical concerns introduced throughout the course. Students will create and produce a short performance piece, live multimedia performance event, live audio or a video project as part of a graduate event produced in a professional context. They will choose and agree their substantive specific roles, that can include but not be limited to writing, casting, producing, directing and performing. This module will be the culmination of three years of study and training, which is designed to further students’ critical thinking skills, their employability and their entrepreneurial skills. The module offers students an intensive experience to prepare for employability in the creative arts.

Learning and Teaching Methods

Activity Type Hours
Tutorial 4
Project supervision 28
Demonstration 4
Practical classes and workshops 36
Independent Study 200
Directed Study 124
Formative Assessment - Scheduled 4
Total Hours Selected 400

Learning Outcomes

# Learning Outcome
LO1 Demonstrate knowledge and understanding of the key skills required to engage confidently and proficiently with your chosen project specialisation.
LO2 Negotiate a course of work and produce a set of projects/performances to a professional standard.
LO3 Demonstrate initiative, enterprise, autonomy and individuality in pursuit of individual goals throughout project completion.
LO4 Critically evaluate your practice, your professional development and your ideas in relation to other forms.

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Practical Assessment (CW) Practical Coursework 1 Project Pitch: You will submit your critical and creative intentions for your upcoming individual project in a live presentation. You will outline your research as well as practical expectations and plans for rehearsals, process, scheduling, team organisation and budgeting. 20 N/A 20 No 40
Written Assignment (CW) Self Reflective Assessment (CW) 1 Your reflection should include the following information: coherent documentation of process; Intentions for the project; Relevant Research Material; Design Choices; 1000 word critical reflection on the project, to include where possible additional learning from a post-production ‘Q&A’ event with your audience. 0 1000 30 No 40
Project Output Project Output 1 Working alone or in a group you will create, and present a work ready for public performance. You will take full responsibility for the organisation, production, and delivery of you project which must meet one of the three outcomes below: A) A 30-minute live, multimedia performance B) A 10-minute video or film C) A 20 minute audio performance (e.g. Podcast, Radio Play, Audiobook) 30 N/A 50 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2 LO3 LO4
Practical Coursework 1
Self Reflective Assessment (CW) 1
Project Output 1

Reading List

This is a practical, experiential learning process; the videography/ bibliography changes regularly to reflect the concerns of individual learners and their selected direction in terms of form and / or content. Most content is housed within the Blackboard site.

Dean, P (2002) Production Management: Making Show Happen. Wiltshire: Crowood.