FX2D03 - Creative Production 30 Jun 2021 - 31 Aug 2027 | Version 1
Associated Module Information
| Module Code: | FX2D03 | ||
|---|---|---|---|
| Module Title: | Creative Production | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Games | ||
| Module Leader: | Geraint Thomas | ||
| Module Team: | Emma Davies, Christopher Thomas | ||
| First Intended Intake: | SEP 2021 | Final Year of Intake: | |
| Date Closed: | |||
| Credit Value: | 40 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100632 - visual communication | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 30 Jun 2021 |
| Valid To | 31 Aug 2027 |
Module Aims
Reinforcing the central role of idea generation, creativity and innovation when undertaking motion graphics and Visual Effects design tasks.
Further developing skills in origination and use of motion and imagery to communicate a given message using filmic language.
Further investigation into software applications and their usage in solving motion graphics and visual effects problems.
Content Summary
Further idea generation and presentation techniques, establishing criteria within a given brief. This module examines the art of matte painting and advanced project development.
Reinforce the effective use of technology and computer applications in digital film effects.
In this module the student explores painting techniques and their role in creating environments.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 4 |
| Project supervision | 20 |
| Practical classes and workshops | 28 |
| Supervised time in studio/workshop | 20 |
| Independent Study | 88 |
| Directed Study | 240 |
| Total Hours Selected | 400 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Demonstrate further understanding of appropriate software, technical terminology and technical issues associated with motion graphic design and film effects through direct use. |
| LO2 | Create and develop visual effects concepts and visuals using a range of media. |
| LO3 | Demonstrate an understanding of the principles and techniques of matte painting, environments and art department roles in a range of contemporary VFX houses. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Practical Coursework 2 (Asynch) | Creative Project – A project reflecting advanced creative ability using advanced techniques. | 0 | N/A | 60 | No | 40 |
| Asynchronous Assessment | Practical Coursework 1 (Asynch) | Advanced Compositing. Demonstrate advanced compositing techniques to integrate different elements together. | 0 | N/A | 40 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Practical Coursework 2 (Asynch) | ✔ | ✔ | ✔ |
| Practical Coursework 1 (Asynch) | ✔ | ✔ | ✔ |