FH2S47 - The Client 01 Sep 2022 - 31 Aug 2028 | Version 1
Associated Module Information
| Module Code: | FH2S47 | ||
|---|---|---|---|
| Module Title: | The Client | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Fashion, Marketing and Photography | ||
| Faculty Sub Group: | Photography | ||
| Module Leader: | Eileen Little | ||
| Module Team: | Ian Wiblin, Magali Nougarede, Peter Bobby, Matt White, Steven Wright | ||
| First Intended Intake: | SEP 2022 | Final Year of Intake: | |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100063 - photography | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2022 |
| Valid To | 31 Aug 2028 |
Module Aims
Develop a well-informed understanding of the structures and networks that characterise industry practice and support a sense of belonging and professional identity.
Facilitate a greater dexterity with managing the challenges and sustaining collaborative group work invested in ‘real world’ practice.
Enable students to develop presentation skills in a ‘real world’ simulation of ‘Client Pitch’ to stakeholders.
Content Summary
This module engages with industry-based challenges, project management, collaborative team working, and conceptual rigor in the production of a photographic campaign.
Students will respond to a live brief and produce visual solutions to the client’s brief. The focus in this module is on project management, employability and team working.
Students will respond to a live brief and produce visual solutions to the client’s brief. The focus in this module is on project management, employability and team working.
Students will further develop their technical skill, specifically in digital capture and lighting.
This module scaffolds learning from the previous module placing students in increasingly complex ‘real world’ situations to extend both their knowledge and skill, whilst also offering conceptual and creative challenge.
The module concludes in a pitch to the designated client, creating a ‘real world’ simulation
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 6 |
| Seminar | 6 |
| Tutorial | 2 |
| Project supervision | 4 |
| Demonstration | 2 |
| Practical classes and workshops | 8 |
| Independent Study | 21 |
| Formative Assessment - Scheduled | 1 |
| Groupwork | 150 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Demonstrate creativity and professionalism in collaborative group work. |
| LO2 | Communicate in a persuasive and knowledgeable way in a simulated industry context. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Project Output 1 | A group created photographic campaign with a moving image component + supporting research & development materials. | 0 | N/A | 50 | No | 40 |
| Synchronous Online Oral Assessment | Presentation (Synchronous Online) 1 | A group prepared oral ‘pitch’ where articulation, persuasiveness, collegiality, and ability to answer questions are assessed. | 15 | N/A | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Project Output 1 | ✔ | ✔ | |
| Presentation (Synchronous Online) 1 | ✔ | ✔ | |