DG2D07 - Advanced Specialist Skills 01 Sep 2022 - 31 Aug 2028 | Version 1

Associated Module Information

Module Code: DG2D07
Module Title: Advanced Specialist Skills
Faculty: Faculty of Business and Creative Industries
Faculty Group: Games and Design
Faculty Sub Group: Design
Module Leader: Emma Marshman, Richard Embling
Module Team: Natalie Jones, J Beard, Alistair Aston, Jeremy Spencer
First Intended Intake: SEP 2022 Final Year of Intake: 2027
Date Closed:
Credit Value: 40 Credit Level: 5
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes: 100708 - stage design
HECOS Code Weighting: 100

Document Version Information

Version 1
Valid From 01 Sep 2022
Valid To 31 Aug 2028

Module Aims

• Students will build upon previously acquired skills
• To allow students to experiment and practice within the relevant discipline to a professional standard
• To develop and understand the relationship between theory and practise within the specialist field

Content Summary

The focus of this module is to further equip the students with advanced skills by building on previous learning.
Students will participate in a series of workshops leading to a developed outcome focused around a simulated production.

Learning and Teaching Methods

Activity Type Hours
Lecture 2
Tutorial 1
Demonstration 15
Practical classes and workshops 20
Supervised time in studio/workshop 14
Work based learning 20
Independent Study 328
Total Hours Selected 400

Learning Outcomes

# Learning Outcome
LO1 Application of acquired skills to a simulation /practical project showing an understanding of the level of detail required.
LO2 Analyse the success of their application and recognise areas of improvement supporting this with theory.
LO3 Generate work that relates to current industry practices and standards using previously acquired knowledge and awareness of the subject area.
LO4 Apply time management and an understanding of planning and preparation for successful completion of this simulation/project.

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Asynchronous Assessment Report 1 Reflective report on learning achieved 0 750 15 No 40
Asynchronous Assessment Project Output 1 Practical outcome 0 N/A 50 No 40
Synchronous Onsite Practical Assessment Practical Coursework (Onsite) 1 Comprehensive Portfolio to include evidence of planning, preparation and completion of the project 0 N/A 35 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2 LO3 LO4
Report 1
Project Output 1
Practical Coursework (Onsite) 1

Reading List

Textbooks
Brooks, N. (2011) Advanced Mouldmaking and Casting. Wiltshire: The Crowood Press Ltd

Conway, J. (2004) Make-Up Artistry. Harlow: Pearson Education Ltd.

Debreceni, T. (2009) Special Make-Up Effects for Stage and Screen. Oxford: Focal Press.

Baker, P. (1995) Wigs and Make-Up. Oxford: Butterworth- Heinemann

Christena, S. (2021) Welding for Beginners: A Welding Book For Beginners With Well Illustrated Practical Skills: Independently Published

Ramsey, Clare. (2019) Prosthetic Make-up Artistry for Film and Television. Wiltshire: The Crowood Press Ltd

Vinther, J. (2003) Special Effects Make-Up. London: A&C Black Publications Ltd.

Hart, E. (2012) The Prop Building Guidebook. Routledge

Rigden, D. (2018) The Prop Makers Workshop Manual. Wiltshire: The Crowood Press Ltd

Hart, E. (2018) The Prop Effects Guidebook: lights, Motion, Sound, and Magic. Routledge

Thorsson, S. (2016) Make: Props and Costume Armor: Create Realistic Science Fiction & Fantasy Weapons, Armor, and Accessories. Maker Media

3d Total Publishing. (2017) The Beginners Guide to Sculpting Characters in Clay. 3d Total Publishing

Debreceni, T. (2021) The Shop Monkeys Guide to Running Foam Latex. Independently Published

Currell, D. (2010) Making and Manipulating Marionettes. Focus Publishing

Jiraskova, M. (2014) The Puppet and the Modern. Artefakt/Arbor Vitae

Journals
The Prosthetics Magazine

Podcasts
Battles with Bits of Rubber