MO1S48 - Getting Plugged In 01 Sep 2022 - 31 Aug 2028 | Version 1
Associated Module Information
| Module Code: | MO1S48 | ||
|---|---|---|---|
| Module Title: | Getting Plugged In | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Music and Drama | ||
| Faculty Sub Group: | Music | ||
| Module Leader: | Neil Martin, Alun Tomos | ||
| Module Team: | David Coker, Matthew Evans | ||
| First Intended Intake: | SEP 2022 | Final Year of Intake: | 2027 |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 4 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100657 - popular music performance | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2022 |
| Valid To | 31 Aug 2028 |
Module Aims
The aim of this module is to provide an opportunity for students to work creatively with each other, on a short 6-week practical project that has a ‘real world’ industrial brief. The module aims to provide students with an understanding of how to plan, prepare and execute an event of their choosing, that incorporates a range of Multimedia Technologies within its production.
Students are to be responsible for all phases of the event from its planning through performance, to the production of a physical and/or digital artefact.
The module is based on the model of a client/production company relationship, where performance students work with production students in a creative partnership.
Content Summary
Planning and preparation for performance and production will equip students to formulate groups and identify the nature of the creative project to be undertaken.
Once groups are established, students discuss how Multimedia Technology can be utilised within both the creative process and the final performance of the project.
In addition to meeting on a regular basis, production groups will identify times to rehearse together when necessary – ensuring the highest possible standards for the final performance.
Production: Once the final performance is prepared, visuals and audio will be recorded, then produced in a cohesive presentable and/or industry standard format.
Reflection: A critical weekly reflective blog which evaluates the relative success of the event/product will be documented by all students.
This module contains a six-week immersive learning element.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Seminar | 18 |
| Project supervision | 18 |
| Independent Study | 72 |
| Directed Study | 80 |
| Interdisciplinary work | 12 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Examine and review client briefs within the creative parameters of commercial music industries, include ethical considerations. |
| LO2 | Create and document work in an appropriate form, recognising relevant requirements and expectations, while utilising suitable technologies within a given timeframe. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Research Plan / Proposal / Project/ Log 1 | Documented Blog: A diary in the form of a weekly blog outlining the planning and execution of the event and also a critical reflection. | 0 | 1000 | 25 | No | 40 |
| Asynchronous Assessment | Project Output 1 | Final Artefact: Submission of final artefact and all planning / production materials and user guides, where appropriate. | 0 | 3000 | 75 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Research Plan / Proposal / Project/ Log 1 | ✔ | ✔ | |
| Project Output 1 | ✔ | ✔ | |