MOS2002 - Sound For Movies 01 Sep 2023 - 31 Aug 2029 | Version 1
Associated Module Information
| Module Code: | MOS2002 | ||
|---|---|---|---|
| Module Title: | Sound For Movies | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Music and Drama | ||
| Faculty Sub Group: | Music | ||
| Module Leader: | Andrew Gwilliam | ||
| Module Team: | |||
| First Intended Intake: | SEP 2023 | Final Year of Intake: | |
| Date Closed: | |||
| Credit Value: | 20 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100223 - music production | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2023 |
| Valid To | 31 Aug 2029 |
Module Aims
Build upon the skills developed in Music for Movies. To equip learners with an overview of music’s development in tandem with screen-based narratives and provide the technical and musical knowledge to begin composing music in response.
Further develop composition and arranging techniques ‘in the box’ using appropriate recording software.
Introduce how music underpins film narrative, orchestration and scoring techniques to all media.
Learners will develop collaboration skills with and/or internal external clients.
Content Summary
This module will complement and build on Music For Movies and will further develop their skills through collaboration and experimentation. Learners will experience and develop music skills through a series of workshops, seminars and screenings in a more in-depth musical approach.
This module will explore the relationship between sound and music in supporting screen and other areas of the media. This will include:
Music in different visual media: Film, Television, Animation, Games.
Orchestration, scoring how music underpins visual narrative in different contexts
Develop collaboration skills with internal and/or external clients.
The unit will introduce core technical, analytic and creative skills to combine sound and music for media in an effective way. Learners will gain knowledge about specific media output and how music and sound work to support, or in some cases, even drive communication to specific audiences.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Lecture | 8 |
| Seminar | 10 |
| Practical classes and workshops | 20 |
| Supervised time in studio/workshop | 10 |
| Independent Study | 68 |
| Directed Study | 80 |
| Formative Assessment - Scheduled | 4 |
| Total Hours Selected | 200 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Apply appropriate technical knowledge and skills in relation to film scoring DAW’s and scoring software to produce work of an appropriate standard taking into account the visual rhetoric and genre. |
| LO2 | Analyse the roles involved in the soundtrack production and deploy those skills effectively |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Synchronous Onsite Practical Assessment | Production (Onsite) 2 | Collaboration Project | 0 | N/A | 50 | No | 40 |
| Synchronous Onsite Practical Assessment | Production (Onsite) 1 | Independent Project | 0 | N/A | 50 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Production (Onsite) 2 | ✔ | ✔ | |
| Production (Onsite) 1 | ✔ | ✔ | |