FX1S13 - Visual Effects 01 Sep 2024 - 31 Aug 2030 | Version 0

Associated Module Information

Module Code: FX1S13
Module Title: Visual Effects
Faculty: Faculty of Business and Creative Industries
Faculty Group: Games and Design
Faculty Sub Group: Games
Module Leader: Geraint Thomas
Module Team: Emma Davies, Emma Marshman
First Intended Intake: SEP 2024 Final Year of Intake: 2029
Date Closed:
Credit Value: 20 Credit Level: 4
Language: English
Percentage of Module Taught in Welsh: 0
Equivalent Module:
HECOS codes: 100632 - visual communication
HECOS Code Weighting: 100

Document Version Information

Version 0
Valid From 01 Sep 2024
Valid To 31 Aug 2030

Module Aims

To provide a comprehensive introduction to visual effects and compositing techniques, incorporating elements such as green screen technology and 3D integration. Students gain proficiency in key concepts of visual effects production and digital image manipulation, providing a solid foundation for the continuation of industry practices throughout their studies.

Content Summary

This module introduces industry standard practices within the visual effects field, with an emphasis on problem solving and software proficiency. Areas of focus include 2D/3D compositing and green screen, exploring the relation between visual effects and visual storytelling.

Learning and Teaching Methods

Activity Type Hours
Lecture 10
Project Supervision 12
Practical Classes and Workshops 12
Supervised time in studio/workshop 14
Independent Study? 80
Directed Study (including online Independent learning) 72
Total Hours Selected 200

Learning Outcomes

# Learning Outcome
LO1 Gaining a fundamental understanding of digital image manipulation within the moving image
LO2 Developing proficiency in integrating visuals, applying problem-solving skills in compositing

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Synchronous Onsite Practical Assessment Production (Onsite) 1 2D Compositing - Learning fundamentals of software and VFX applications 0 N/A 50 No 40
Synchronous Onsite Practical Assessment Production (Onsite) 2 CGI Integration - The integration of digital imagery into optically captured content 0 N/A 50 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2
Production (Onsite) 1
Production (Onsite) 2

Reading List

Brinkmann, R. (2008) The Art and Science of Digital Compositing: Techniques for Visual Effects, Animation and Motion Graphics. Morgan Kaufmann.
Wright, S. (2017) Digital Compositing for Film and Video: Production Workflows and Techniques. 4th edn. Routledge.
Birn, J. (2006) Digital Lighting and Rendering. New Riders.
Zwerman S., Okun J. A. (2010) The VES Handbook of Visual Effects. Focal press.
Chopine, A. (2011) 3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation. Focal Press.
Ablan, D. (2007) Digital Photography for 3D Imaging and Animation. Sybex.