5B032E - Play, Games, Adventure, and Outdoor Learning 01 Sep 2026 - 31 Aug 2032 | Version 1
Associated Module Information
| Module Code: | 5B032E | ||
|---|---|---|---|
| Module Title: | Play, Games, Adventure, and Outdoor Learning | ||
| Faculty: | Faculty of Life Sciences and Education | ||
| Faculty Group: | Education | ||
| Faculty Sub Group: | Education | ||
| Module Leader: | Mark Iggulden | ||
| Module Team: | Alun Prosser, Lise Jacobsen, Kelly McCarthy, Louise Simpson | ||
| First Intended Intake: | SEP 2026 | Final Year of Intake: | 2031 |
| Date Closed: | |||
| Credit Value: | 30 | Credit Level: | 5 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 100459 - education studies | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 1 |
|---|---|
| Valid From | 01 Sep 2026 |
| Valid To | 31 Aug 2032 |
Module Aims
The main aims of the module are:
To evaluate the role of play, games, outdoor learning and adventure education alongside the social pedagogy standards when used as tools for engagement and development with children, young people, families, and communities.
To explore the application of a range of theories, skills and practical tools to provide students with an initial grounding in the use of these approaches to enhance children, young people, families and communities experience in play games and adventure.
To provide the opportunity for students to reflect upon outdoor learning, games, and play approaches to development in children, young people, families, and communities.
Content Summary
Unlock your potential with a hands-on, adventure-filled module designed to inspire your work with children, young people, families, and communities. This dynamic challenge-based module will empower you to spot opportunities, spark creativity, and harness the power of play, games, adventure education, and outdoor learning to bring social pedagogic principles to life.
You’ll explore how play, games, and outdoor experiences shape development and wellbeing, while discovering how social pedagogy can transform your approach to working with children, young people, families, and communities. Through engaging classroom learning, you’ll master the theory, then step outside to put it into action through three unforgettable days of practical, skills-based sessions.
Get ready to immerse yourself in:
Bushcraft and outdoor learning that connect people with nature
Climbing and gorge walking to boost confidence and resilience
Canoeing and water-based activities that build teamwork and trust
This isn’t just about studying—it’s about doing. By the end of the module, you’ll have the knowledge, confidence, and hands-on skills to bring adventure, creativity, and child-centred learning into every aspect of your professional practice.
You will have the opportunity to use your learning and apply this in the context of your placement. This will give you the opportunity to try things out and holistically reflect on what works in practice before your final assessment.
This module will feature the opportunity for interprofessional practice with sister professions: Youth Work, Social work, Public service and Sports development. This will give students the opportunity to train together, skill share and network inter-professionally.
Students are expected to complete 40 hours of practice learning for this module which is underpinned by the Social Pedagogy Standards and Charter (SPPA, 2022) and the PCS model (Thompson, 2021) of the culture and community dimension.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| Seminar | 49 |
| Tutorials | 7 |
| Summative Assessment | 60 |
| Formative Assessment | 5 |
| Guided Study | 65 |
| Placement | 16 |
| Practical Class/Workshops | 98 |
| Total Hours Selected | 300 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Students will be able to identify and analyse the theoretical and practical concepts of games, play, adventure, and outdoor learning within their professional practice with children, young people, families, and communities |
| LO2 | Students will enhance their social pedagogic skills in evaluating the impact and effectiveness of games, play, adventure, and outdoor learning session delivery. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Self-reflective Assessment | An 800-word reflective journal entry based on 40 hours of professional practice – forms part of PSRB requirements (of 420 hours overall) for ‘Social Pedagogy Practitioner’ status | 0 | 800 | 25 | No | 40 |
| Synchronous Onsite Practical Assessment | Observation (Synchronous) | Plan, deliver and evaluate an individual 15 minute ‘microteach’ – this will allow the student to bring together their understanding of the module theory and create a unique outdoor session as they will be expected to do in industry | 15 | N/A | 75 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | ||
| Self-reflective Assessment | ✔ | ✔ | |
| Observation (Synchronous) | ✔ | ✔ | |