6B086E - Digital Practice and Innovation in Education 01 Sep 2027 - 31 Aug 2033 | Version 0

Associated Module Information

Module Code: 6B086E
Module Title: Digital Practice and Innovation in Education
Faculty: Faculty of Life Sciences and Education
Faculty Group:
Faculty Sub Group:
Module Leader: Philippa Watkins
Module Team: Wendy-Lee Jones, Sarah Cook, Sallyann Seaward
First Intended Intake: SEP 2027 Final Year of Intake: 2032
Date Closed:
Credit Value: 30 Credit Level: 6
Language: English
Percentage of Module Taught in Welsh: 3
Equivalent Module:
HECOS codes: 100459 - education studies
HECOS Code Weighting: 100

Document Version Information

Version 0
Valid From 01 Sep 2027
Valid To 31 Aug 2033

Module Aims

The main aims of the module are: 

  • Aim 1: To critically explore the role of digital technologies in contemporary education 

  • Aim 2: To develop advanced digital communication and content creation skills 

  • Aim 3: To design and evaluate innovative digital approaches to support learning and engagement. 

Content Summary

This module explores how digital technologies are shaping education and what it means to be a confident, ethical, and creative digital practitioner. You will examine key issues such as inclusion, accessibility, online safety, and the digital divide, while developing practical skills in creating digital resources and communicating effectively with learners, families, and colleagues. 

Through real-world scenarios and challenges, you will learn how to select and use digital tools purposefully rather than simply using them for engagement. The module emphasises critical thinking, encouraging you to question the impact of technology on learning and consider who benefits and who may be excluded. 

In the context of the course, this module helps you build essential graduate skills, including digital fluency, problem-solving, and professional communication. It prepares you for employment in education and related fields by enabling you to design thoughtful, inclusive, and effective digital solutions to contemporary educational challenges. 

Learning and Teaching Methods

Activity Type Hours
Practical Classes and Workshops 56
Guided study 10.5
Assessment-related activity (preparation, production, completion) 60
Independent self-directed study  173.5
Apprenticeship hours 0
Total Hours Selected 300

Learning Outcomes

# Learning Outcome
LO1 Key concepts in digital education, inclusion and ethics. Theoretical and research informed perspectives. Impact of technology on learning, access and inequality.
LO2 Develop understanding of digital skills and how they can be applied to pedagogy. How theory and research inform design decisions. Relationship between technology, inclusion and ethics

Module Requisites

N/A

Assessment Criteria

Assessment Category Assessment Type Description Duration Word Count Weight (%) Best of? Pass Mark
Asynchronous Assessment  Project Output  The task mirrors real-world expectations of education practitioners who must respond to complex educational challenges, use digital tools strategically and ethically and communicate effectively with diverse audiences. The task requires students to design and critically evaluate a digital solution to a real educational challenge, integrating theory, research, and professional practice. It also supports the development of theoretical and research-informed perspectives, requiring students to critically evaluate the impact, limitations and ethical implications of their work. 0 5000 100 No 40

Assessment Matrix

Assessment Type Learning Outcomes
LO1 LO2
Project Output  ✔ ✔

Reading List

Updated reading list   

Digital Practice and Innovation in Education 

Module Overview 

This reading list supports the module Digital Practice and Innovation in Education and is organised by weekly topics. Resources focus on contemporary literature from the last 10 years and support students in developing critical understanding of digital practice, inclusion, ethics, innovation, and professional responsibility in education. 

Each week includes: 

  • Essential Reading – core texts students should engage with. 

  • Supplementary Reading – additional texts to deepen understanding. 

  • Useful Digital Resources – reports, toolkits, and professional guidance. 

Week 1 – Digital Education in Context 

Themes 

Digital worlds, inclusion, accessibility, digital divide, wellbeing, ethics. 

Essential Reading 

  • Selwyn, N. (2021) Education and Technology: Key Issues and Debates. 3rd edn. London: Bloomsbury. 

  • Livingstone, S. and Third, A. (2017) ‘Children and young people’s rights in the digital age’, New Media & Society, 19(5), pp. 657–670. 

  • OECD (2021) 21st-Century Readers: Developing Literacy Skills in a Digital World. Paris: OECD Publishing. 

Supplementary Reading 

  • Twenge, J. (2017) iGen: Why Today’s Super-Connected Kids Are Growing Up Less Rebellious, More Tolerant, Less Happy. New York: Atria. 

  • Ribble, M. (2015) Digital Citizenship in Schools. 3rd edn. Eugene: ISTE. 

  • Eynon, R. and Geniets, A. (2016) ‘The digital skills paradox’, Learning, Media and Technology, 41(4), pp. 559–572. 

Useful Digital Resources 

  • UK Safer Internet Centre (2025) Online Safety Guidance and Audit Tools. 

  • Welsh Government (2022) Curriculum for Wales: Digital Competence Framework. 

  • UNESCO (2023) Global Education Monitoring Report: Technology in Education. 

Week 2 – Policy, Digital Competence and Professional Responsibility 

Themes 

Curriculum for Wales, digital competence, safeguarding, communication, accessibility. 

Essential Reading 

  • Beetham, H. and Sharpe, R. (2020) Rethinking Pedagogy for a Digital Age. 3rd edn. London: Routledge. 

  • Redecker, C. (2017) European Framework for the Digital Competence of Educators (DigCompEdu). Luxembourg: European Commission. 

  • Welsh Government (2022) Curriculum for Wales Guidance: Digital Competence Framework. 

Supplementary Reading 

  • Luckin, R. (2018) Machine Learning and Human Intelligence. London: UCL IOE Press. 

  • Williamson, B. (2017) Big Data in Education. London: SAGE. 

  • Davies, R. and West, R. (2014/updated editions) ‘Technology integration in schools’, Educational Technology Review. 

Useful Digital Resources 

  • Common Sense Education (2024) Digital Citizenship Curriculum. 

  • NSPCC (2025) Online Safety Resources for Educators. 

  • Jisc (2024) Building Digital Capability Framework. 

Week 3 – Apps, Engagement and Innovation 

Themes 

Educational apps, engagement, inclusion, app design. 

Essential Reading 

  • Kucirkova, N. (2019) How and Why to Read and Create Children’s Digital Books. London: UCL Press. 

  • Hirsh-Pasek, K. et al. (2015) ‘Putting education in educational apps’, Psychological Science in the Public Interest, 16(1), pp. 3–34. 

  • Marsh, J. et al. (2018) The Digital Literacy Skills and Competencies of Children of Pre-School Age. Luxembourg: European Commission. 

Supplementary Reading 

  • Gee, J.P. (2017) Teaching, Learning, Literacy in Our High-Risk High-Tech World. New York: Teachers College Press. 

  • Clark, D.B. and Tanner-Smith, E.E. (2020) ‘Digital games and learning’, Review of Educational Research, 90(2), pp. 155–208. 

  • Falloon, G. (2020) Designing Powerful Mobile Learning Experiences. London: Routledge. 

Useful Digital Resources 

  • MIT App Inventor (2025) Tutorials and Design Resources. 

  • Canva for Education (2025) Design and Accessibility Guidance. 

  • Education Endowment Foundation (2024) Using Digital Technology to Improve Learning. 

Week 4 – Innovation and Professional Practice 

Themes 

Design thinking, problem-solving, digital innovation, professional communication. 

Essential Reading 

  • Henriksen, D., Richardson, C. and Mehta, R. (2017) ‘Design thinking: A creative approach to educational problems’, TechTrends, 61(2), pp. 140–148. 

  • Fullan, M., Quinn, J., Drummy, M. and Gardner, M. (2020) Education Reimagined: The Future of Learning. Thousand Oaks: Corwin. 

  • Laurillard, D. (2016) Teaching as a Design Science. London: Routledge. 

Supplementary Reading 

  • Harris, A. and Jones, M. (2019) Teacher Leadership and Educational Change. London: Routledge. 

  • OECD (2020) Back to the Future of Education: Four OECD Scenarios for Schooling. 

  • Mishra, P. and Koehler, M. (2016) ‘Technological pedagogical content knowledge (TPACK) revisited’, Educational Technology, 56(5), pp. 17–23. 

Useful Digital Resources 

  • IDEO Design Thinking for Educators Toolkit. 

  • Nesta (2023) Innovation in Education Reports. 

  • FutureLearn (2024) Digital Innovation in Education resources. 

Week 5 – Research, Collaboration and Digital Design 

Themes 

Research-informed practice, collaboration, peer feedback, design processes. 

Essential Reading 

  • Weller, M. (2020) 25 Years of Ed Tech. Edmonton: AU Press. 

  • Creswell, J.W. and Creswell, J.D. (2018) Research Design: Qualitative, Quantitative and Mixed Methods Approaches. 5th edn. London: SAGE. 

  • Salmon, G. (2013/recent digital editions) E-tivities: The Key to Active Online Learning. London: Routledge. 

Supplementary Reading 

  • Anderson, T. (2016) The Theory and Practice of Online Learning. 2nd edn. Edmonton: AU Press. 

  • Veletsianos, G. (2020) Learning Online: The Student Experience. Baltimore: Johns Hopkins University Press. 

  • Jisc (2023) Designing Learning and Assessment in a Digital Age. 

Useful Digital Resources 

  • Padlet (2025) Collaboration and Feedback Resources. 

  • Microsoft Education (2025) Teams for Learning resources. 

  • Google for Education Training Centre.

Week 6 – Critical Digital Literacy, Ethics and Misinformation 

Themes 

Misinformation, algorithms, AI, ethics, digital responsibility. 

Essential Reading 

  • Pangrazio, L. (2019) Young People’s Literacies in the Digital Age. London: Routledge. 

  • Wineburg, S. and McGrew, S. (2019) ‘Lateral reading and civic online reasoning’, Teachers College Record, 121(11), pp. 1–40. 

  • UNESCO (2023) Guidance for Generative AI in Education and Research. 

Supplementary Reading 

  • Noble, S.U. (2018) Algorithms of Oppression. New York: NYU Press. 

  • O’Neil, C. (2016) Weapons of Math Destruction. London: Penguin. 

  • Buckingham, D. (2019) The Media Education Manifesto. Cambridge: Polity. 

Useful Digital Resources 

  • Ofcom (2024) Children and Parents: Media Use and Attitudes Report. 

  • Jisc (2025) Artificial Intelligence in Tertiary Education Guidance. 

  • Center for Humane Technology resources. 

Week 7 – Assessment and Professional Reflection 

Themes 

Critical reflection, professional identity, ethical evaluation, digital artefact submission. 

Essential Reading 

  • Schön, D. (2017 edition) The Reflective Practitioner. London: Routledge. 

  • Gibbs, G. (2013/recent editions) Learning by Doing: A Guide to Teaching and Learning Methods. 

  • Brookfield, S. (2017) Becoming a Critically Reflective Teacher. 2nd edn. San Francisco: Jossey-Bass. 

Supplementary Reading 

  • Borton, T. (updated educational editions) Reach, Touch and Teach. 

  • Eraut, M. (2018) Developing Professional Knowledge and Competence. London: Routledge. 

  • Wenger-Trayner, E. and Wenger-Trayner, B. (2020) Learning to Make a Difference. Cambridge: Cambridge University Press. 

Useful Digital Resources 

  • LinkedIn Learning (2025) Professional Digital Identity resources. 

  • Advance HE (2024) Digital Wellbeing and Professional Practice guidance. 

  • Education Endowment Foundation digital learning guidance reports. 

Core Journals for the Module 

Students are encouraged to regularly access the following journals through the university library: 

  • Computers & Education 

  • Learning, Media and Technology 

  • British Journal of Educational Technology 

  • Journal of Computer Assisted Learning 

  • Technology, Pedagogy and Education 

  • Teaching in Higher Education 

  • Educational Technology Research and Development 

  • International Journal of Educational Technology in Higher Education 

Recommended Professional and Policy Sources 

  • Welsh Government – Curriculum for Wales and Digital Competence Framework 

  • Jisc Digital Capability Resources 

  • UNESCO Education Technology and AI Guidance 

  • OECD Future of Education reports 

  • UK Safer Internet Centre 

  • Education Endowment Foundation (EEF) 

  • NSPCC Online Safety Resources 

  • Common Sense Education