6D003E - Launch Studio 01 Sep 2027 - 31 Aug 2033 | Version 0
Associated Module Information
| Module Code: | 6D003E | ||
|---|---|---|---|
| Module Title: | Launch Studio | ||
| Faculty: | Faculty of Business and Creative Industries | ||
| Faculty Group: | Games and Design | ||
| Faculty Sub Group: | Games and Design | ||
| Module Leader: | |||
| Module Team: | Dann Rees, Jackson Rolls-Gray, Corrado Morgana | ||
| First Intended Intake: | SEP 2027 | Final Year of Intake: | 2032 |
| Date Closed: | |||
| Credit Value: | 60 | Credit Level: | 6 |
| Language: | English | ||
| Percentage of Module Taught in Welsh: | 0 | ||
| Equivalent Module: | |||
| HECOS codes: | 101268 - computer games design | ||
| HECOS Code Weighting: | 100 | ||
Document Version Information
| Version | 0 |
|---|---|
| Valid From | 01 Sep 2027 |
| Valid To | 31 Aug 2033 |
Module Aims
The main aims of the module are:
To enable students to produce, refine and complete a substantial final-year game project as a graduate showcase and portfolio centrepiece.
To develop students’ ability to evaluate scope, quality, feedback and production decisions in relation to audience, release-readiness and professional expectations.
To support students in presenting their work, skills and career aspirations through professional portfolio material, public-facing communication and graduate career planning.
Content Summary
This module challenges students to take the substantial game project developed in The Pitch through production, refinement and public-facing presentation. Students will plan, manage and complete a significant body of practical work, continually evaluating the scale, scope and quality of the project in response to testing, feedback, production constraints, audience expectations and professional standards.
The final-year game should act as the student’s graduate showcase: a portfolio centrepiece that demonstrates their design identity, production capability, specialist skills and professional readiness. Alongside the project, students will develop professional-facing portfolio material, CV content and an online presence that communicates their skills, creative identity and career direction. The module prepares students for employment, freelance practice, enterprise, public exhibition, online distribution or postgraduate study.
Learning and Teaching Methods
| Activity Type | Hours |
|---|---|
| LECTURE | 6 |
| SEMINAR | 8 |
| Project Supervision | 10 |
| Practical Classes & Workshops | 92 |
| Formative Assessment (Scheduled) | 4 |
| Guided Learning | 12 |
| Groupwork (unscheduled) | 40 |
| Supported learning (services) | 10 |
| Formative assessment and feedback (unscheduled) | 20 |
| Independent / self-directed study | 318 |
| Summative assessment (unscheduled) | 120 |
| Total Hours Selected | 640 |
Learning Outcomes
| # | Learning Outcome |
|---|---|
| LO1 | Develop and complete a substantial final-year game project using appropriate production techniques, workflows and critical decision-making. |
| LO2 | Evaluate and justify production decisions in response to project aims, testing, feedback, constraints, audience expectations and professional standards. |
| LO3 | Develop and present professional-facing portfolio material that communicates individual skills, creative identity and graduate career direction. |
Module Requisites
N/A
Assessment Criteria
| Assessment Category | Assessment Type | Description | Duration | Word Count | Weight (%) | Best of? | Pass Mark |
|---|---|---|---|---|---|---|---|
| Asynchronous Assessment | Portfolio | Completed playable game project with production evidence, testing evidence, iteration records, build/release materials and individual contribution evidence. | 0 | 9600 | 80 | No | 40 |
| Asynchronous Assessment | Portfolio 1 | Professional-facing portfolio material. Indicative outputs: CV, online portfolio or portfolio page, project case study, role/specialism statement, selected media, and short career/action plan. | 0 | 2400 | 20 | No | 40 |
Assessment Matrix
| Assessment Type | Learning Outcomes | ||
|---|---|---|---|
| LO1 | LO2 | LO3 | |
| Portfolio | ✔ | ✔ | ✘ |
| Portfolio 1 | ✘ | ✘ | ✔ |