FdA Visual Effects and Motion Graphics

30 Jun 2026 - 31 Aug 2028

Course Leader Geraint Thomas, Emma Marshman
Course Team Aaron Harding
Awarding Body University of South Wales
Teaching Institutions Gower College Swansea, Bridgend College
Modes of Study Full Time

Document Version

Version 4
Valid From 30 Jun 2026
Valid To 31 Aug 2028

QAA Benchmarks

N/A

Educational Aim

The FdA Visual Effects and Motion Graphics aims to help students to develop a range of skills, knowledge and understanding that will prepare them for employment in the Film and Television/Creative industries and/or further academic study.

Students will explore Visual Effects and Motion Graphics from a number of complimentary practice and theoretical perspectives. This will enable the students to:

1. Develop a detailed and progressive understanding of the nature of current Visual Effects and Motion Design production techniques and practices, encompassing film, cinematography, broadcast design and new media.

2. Instil theoretical and practical knowledge of the core, generic skills required for Visual Effects and Motion Design professionals with emphasis on employment and industry pipelines and practices.

3. Establish a range of techniques to initiate and undertake critical analysis of information, and to propose solutions to problems arising from that analysis in their subject.

4. Identify qualities and the transferable skills necessary for employment and/or progression to other qualifications that require the exercise of personal responsibility and decision-making.

Learning Outcomes

A1 Apply knowledge of the history and contemporary applications of visual effects and allied media technologies, recognising the different ways in which the history of, and current developments in, visual effects can be understood in relation to technological change. (4.3.vi)History and Technology (advances of VFX)
A2 Discuss the historical evolution of particular genres, aesthetic traditions and forms, whilst recognising current characteristics and predicting possible future developments. (4.3.v)History and Film/VFX Aesthetics (Filmmaking history)
A3 Exhibit understanding of audio, visual and verbal conventions through which sounds, images and words create meaning. (4.5.viii)Communication
A4 Distinguish the key production process and professional practices relevant to visual effects (4.4.iv) specifically the processes linking pre-production, production, and reception (4.4.i)Production
B1 Recognise film and visual effects as forms of communication that have emerged historically and appreciate the processes through which they have come to being, with reference to social, cultural and technological change. (5.2.ii)Subject
B2 Identify various forms of research for essays, projects, creative productions or dissertations, involving sustained independent and critical enquiry. (5.3.i)Research
B3 Analyse and exercise critical judgement in the understanding and, as appropriate, evaluation of examples of this form. (5.2.iv)Analysis
B4 Consider own work in a reflexive manner, with reference to professional practices relevant to film, including appropriate conventions, issues and debates. (5.2.v)Reflection
C1 Initiate, develop and realise distinctive and creative work within various forms of writing, or of visual, audio-visual, or other electronic and digital media. (5.4.iii)Production Process/Work
C2 Produce and review any output for a variety of audiences and in a variety of multi-platform media. (5.4.vii)Video, Audio, Online, Print, Exhibition - Production for Audiences
C3 Analyse and publicly debate film, motion design and related cultural concerns, in an appropriately informed manner. (5.5.i)View on ‘Current/Contemporary’ work/thinking/debate
C4 Understand the ethical, regulatory and legal considerations relevant to the production of cultural forms and products. (5.4.ix)Ethics and Legal

Course Structure

Level 4 Modules

Module Code Module Id Module Title Module Status Credit Value Module Type
FX1S01 MOD010707 Contextual Studies: Visual Effects & Motion Graphics Running 20 specified
FX1S02 MOD010708 Image Acquisition Fundamentals Running 20 specified
FX1S07 MOD011969 Filmmaking Fundamentals Running 20 specified
FX1S08 MOD011971 Sound & Vision Running 20 specified
FX1S09 MOD011972 CG Foundations Running 20 specified
FX1S10 MOD011973 Motion Production Running 20 specified

Level 5 Modules

Module Code Module Id Module Title Module Status Credit Value Module Type
FX2D02 MOD011864 Visual Effects and Motion Graphics Work Placement Running 40 specified
FX2S01 MOD010713 Professional Practice: Visual Effects and Motion Graphics Running 20 specified
FX2S04 MOD010717 Critical Studies: Visual Effects and Motion Graphics Running 20 core
FX2S06 MOD011975 FX Dynamics Running 20 specified
FX2S07 MOD012257 Environments Running 20 specified

Teaching and Assessment


Learning and Teaching Methods

Activity 

Description and approach 

Active/simulation based  

Work?activity simulation requires the performance of tasks or?industry-based activities?that mirror the tasks employees perform in employment. 

Depending on the nature of the activity it may take place in the classroom or at an industry partner’s facility. 

Lectures 

An Illustrated presentation on a particular topic.  

The term 'lecture' covers everything from the traditional model, where a single member of the institution's staff or an affiliate introduces ideas or delivers facts to a group of students, to approaches that might be much more interactive, involve a variety of contributors, make use of a range of media and technologies, and take place virtually as well as in person. 

Seminars 

A discussion or classroom session focusing on a particular topic or project.  

Seminars are defined as sessions that provide the opportunity for students to engage in discussion of a particular topic and/or to explore it in more detail than might be covered in a lecture - the extent of interaction will depend on the delivery method. A typical model would involve a guided, tutor-led discussion in a small group. However, the term also encompasses student or peer-led classes with a staff member or affiliate present. As with lectures, use\\u2028of technology means seminars may take place virtually. 

Tutorials 

A meeting involving one-to-one or small group supervision, feedback or detailed discussion on a particular topic or project.  

Tutorials may be distinguished from seminars in light of the stronger emphasis they place on the role of the tutor in giving direction or feedback. Tutorials can happen virtually as well as face-to-face. 

Groupwork 

A range of activities involving collaborative working and usually culminating in a presentation of work. 

Group work involves students working collaboratively on set tasks, in or out of the classroom. 

Work-based 

Structured learning that takes place within the workplace. 

Learning, which will be agreed with the Module Leader, will be specific to the needs and requirements of the particular workplace. 

Project Supervision 

A series of meetings or exchanges with a supervisor to discuss a particular piece of work.  

The term 'project supervision' is used to refer to the meetings that a student or group of students would have with a supervisor, to plan, discuss, and monitor progress on a particular piece of work, such as a dissertation or extended project.  

Demonstration 

A session involving the demonstration of a practical technique or skill. 

Examples might include the demonstration of recording or editing skills. Demonstrations may often occur in specialist spaces and in person, but they may also take place virtually. 

Demonstrations undertaken by Technical Instructors are not included in the course hours, and thus are not included in this table, although they do occur, at specific timetabled time, for this course. 

Practical Classes and Workshops 

A session involving the development and practical application of a particular skill or technique.  

Examples are wide ranging and could include a laboratory class, recital, artefact handling/ identification, language conversation, sports match and so on. Practical classes and workshops might incorporate elements of teaching or guided learning, and they are at least likely to be supervised or observed by lecturing staff.  

These sessions may include group work that involves students working collaboratively on set tasks, in or out of the classroom. 

Fieldwork  

Practical work conducted at an external site.  

Examples of fieldwork might include survey work and other forms of data collection, excavations and explorations. The work might be unsupervised or supervised, and supervision could be provided by staff or appointed representatives. Some fieldwork may be conducted virtually. Fieldwork might be conducted in groups of various sizes, or by individuals, depending on the nature of the work involved.  

External Visits 

(including fieldtrips) 

A visit to a location outside of the usual learning spaces, to experience a particular environment, event, or exhibition relevant to the course of study.  

Examples are wide ranging and could include a visit to a company, film studio, a location, a museum, collection or performance. These visits might be unsupervised or supervised, and supervisors could include staff or appointed representatives.  

Directed Study (including Online Learning) 

Directed study relates to the study hours which are academically directed but do not take place in direct contact hours.  

Such direction would normally be undertaken by the use of online resources, for example on a virtual learning environment, or through workbooks and other materials, and may involve students carrying out a piece of research or reading relevant course material as directed by staff. 

Independent Study 

Study instigated through student’s own initiative.  

Higher education is distinguished from general and secondary education by its focus on independent learning. Scheduled learning and teaching activities typically feature alongside time in which students are expected to study independently, which may itself be 'guided'. Independent study might include preparation for scheduled sessions, follow-up work,  

Wider reading or practice, completion of assessment tasks, revision, and so on. The relative amounts of time that students are expected to spend engaged in scheduled activities and independent study varies between courses.  

In all cases, students are expected to be responsible for their own learning, with appropriate support being provided by the institution. Such support can be via study skills training, feedback on assessed work, access to libraries and learning spaces. 

Placement 

A planned period of experience outside the institution (for example, in a workplace) to help students to develop particular skills, knowledge or understanding as part of their programme.  

Study Abroad 

Any study that occurs overseas. 

This includes any study that occurs overseas, whether for all or part of a year. Where only part of the year is studied abroad it should be weighted accordingly in determining the learning and teaching methods for the year. 

Formative assessment-scheduled 

The assessment at regular intervals of a student's progress with accompanying feedback in order to help to improve the student's performance 

Formative assessment can include diagnostic assessment. It is guided by the need to provide students with developmental feedback and may be provided by means of the following:  

  1. Oral, written and aural commentary 

  1. Regular feedback through seminar and tutorial activities 

  1. Feedback on self-study tasks 

  1. Peer evaluation (which may form part of the summative assessment strategies at later levels) 

If formative assessment is designed as part of in-class delivery, the time allocated for such assessment will be indicated as ‘scheduled’. These assessments might include in-class tests and non-assessed presentations. 

Formative assessment-independent 

If formative assessment is designed by the academic but undertaken in the student’s own time, for example online quizzes and non-assessed written activities, it should be recorded as ‘Independent’ formative assessment. 

 


Employer Engagement

Visiting Speakers

The College operates a range of visiting speaker/guest lecturer opportunities at Subject, Course, and Module level.

 Fieldtrips

Organised visits to studios, media organisations and associations, and appropriate ‘visual effects and motion graphics’ referencing activities.

Work-based Learning

WBL activities will be actively sought for, and in coordination with, the student. Where possible these opportunities will reflect the student’s identified employment area.

Employer Forums

Attendance to these events, as and when appropriate/possible.

 


Means of Assessment


Learning Support

Induction

Induction week activities organised at College and Course level.


Personal tutor

Personal Academic Coaching is now in place across the Faculty for all Level 4 students. All Level 5 students have a named Personal Tutor.


Office hours

Staff office hours relate to a two-hour designated weekly period where students can electively meet their tutors.


Tutorials

Teaching and learning supported through both individual and small group tutorials across each of the course’s modules.


Seminars

Teaching and learning supported through seminars across all the course’s modules.


Formative Assessment

This is integral part to many of the course’s assessable outputs.


Progress meetings

In addition to the Personal Academic Coaching, tutorials and progress meetings are held individually or with small groups, during modules.

Research Supervision

As an integral part of modules that explicitly state research as part of an assessed output.


Online Resources

The modules use USW’s virtual learning environment, Blackboard, and course management system. All integral learning resources and assessments are available and managed through this system. The College will have access to these modules but will run their own local system.


Advice Centres

Available via USW online appointment-based system. The College will have access to these facilities but will run their own local system.


DDS Service

Available via USW online appointment-based system. The College will have access to these facilities but will run their own local system.


IT/Library

Study support is available at the College Library.

Course Exit Points

Award Criteria Final
Foundation Degree in Arts 240 credits of which at least 100 must be at Level 5 or above, 100 at Level 4 or above and no more than 20 at Level 3. Of the 240 credits, at least 40 credits must be derived from Level 5 work based learning Final
Certificate of Higher Education 120 credits of which at least 100 must be at Level 4 or above and no more than 20 at Level 3 Exit

Progression Route

The range of highly transferable academic and professional skills promoted by FdA Visual Effects and Motion Graphics equip graduates to be potentially eligible for entry-level roles in the visual effects and general media industries. The FdA Visual Effects and Motion Graphics prepares graduates for further study, specifically to an advanced entry level on a suitable degree programme. The course has been specifically designed as a progression to Level 6 of the BA (Hons) Visual Effects and Motion Graphics at the University of South Wales. Additionally, students may progress onto short courses, and training and industry sponsorship schemes, or an alternative level 6 qualification at another institution.


Entry Requirements

Admission to the course is typically through the following qualifications:

Applications to the course will be considered on an individual basis.

Typical entry requirements are detailed below.

Combinations of the qualifications below are acceptable and other qualifications not listed may also be accepted on an individual basis:

• Typical A-Level Offer: DD
• Typical BTEC Offer: relevant BTEC level 3 profile of Merit/Pass or Pass/Pass/Pass
• Typical Welsh Bacc Offer: Grade C and DE at A Level
• Typical Access to HE Offer: Pass Diploma with 60 credits overall to include 45 level 3 credits all passes.
• Additionally, GCSE passes in three subjects at grade C or above to include Mathematics and English Language (or equivalent).

An interview and portfolio are required for the FdA Visual Effects and Motion Graphics course. Students should demonstrate good artistic and design abilities. The portfolio should be a carefully constructed selection of work, preferably produced during the most recent course of study, and can include any personal work or projects relevant to the course. All work should be well organised and presented. Students You should be prepared to discuss their work at interview as well as the designers and/or VFX artists who have had an influenced.


Inclusive Curriculum Statement

The University of South Wales operates a policy of inclusive learning, teaching and assessment to ensure that all students have an equal opportunity to fulfil their educational potential. Course teams will have considered ways of designing out any potentially disadvantageous element of courses during the course design process. However some specific needs may remain, details about how to apply to have your needs assessed can be found at: http://unilife.southwales.ac.uk/pages/3040-disability-and-dyslexia-service/


Addendum for Delivery at a Partner Institution

N/A


Methods Of Quality Standards

N/A


Quality Of Standards Indicators

N/A